LEAD 2D ANIMATOR – Timisoara

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  • Enthusiasm and desire to work in the game development industry;
  • Knowledge of a Spine 2D, Adobe After FX;
  • Have a good understanding of animation principles – timing, weight and staging;
  • Good knowledge and experience in key framing executing convincing, realistic, well timed animations;
  • Very good artistic skills;
  • Critical analysis and problem solving skills;
  • Self-motivated with proactive attitude to improve own qualifications;
  • Open to receive and act on constructive criticism;
  • Ability to learn game engine tools and pipeline;
  • Effectively shares his knowledge and is able to coach less experienced people;
  • Ability to plan, organize and prioritize his work in the context of given timescales and quality requirements;
  • Very good English skills;
  • Experience in the gaming industry will be considered an advantage.


  • Deliver work in accordance with the artistic direction of the project;
  • Work alongside the other departments and disciplines and deliver the best functional animations possible;
  • Animate characters and objects used for games;
  • Integrate animations to the game while ensuring technical constraints are met;
  • Deliver animation and quick draft animation to proof idea;
  • Produce final, high quality animation from scratch;
  • Follow the quality standards, the aspects of the game wanted as well as the respect of the deadlines;
  • Share your experience and help the less experienced members of the team;
  • Reports to the Lead Animator / Technical Director.

It is mandatory to share the portfolio while submitting the application. Applications without a portfolio won’t be considered.

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